|Welcome on the website of The Grendel Project, an attempt at creating a solid, fast, and stable MUD server codebase, that runs natively on Windows and Linux. Operational features include ipv6 support, plugin architecture, enhanced scripting, copyover, and numerous other features.
In computer gaming, a MUD (Multi-User Dungeon), pronounced /m.d/, is a multi-user real-time virtual world described entirely in text. It combines elements of role-playing games, hack and slash, interactive fiction, and online chat. Players can read descriptions of rooms, objects, other players, non-player characters, and actions performed in the virtual world. Players interact with each other and the world by typing commands that resemble a natural language.
Traditional MUDs implement a fantasy world populated by fictional races and monsters, with players being able to choose from a number of classes in order to gain specific skills or powers. The object of this sort of game is to slay monsters, explore a fantasy world, complete quests, go on adventures, create a story by roleplaying, and advance the created character. Many MUDs were fashioned around the dice rolling rules of the Dungeons & Dragons series of games.
Such fantasy settings for MUDs are common, while many others are set in a science fiction.based universe or themed on popular books, movies, animations, history, and so on. Not all MUDs are games; some, more typically those referred to as MOOs, are used in distance education or for virtual conferences. MUDs have attracted the interest of academic scholars from many fields, including communications, sociology, law, and synthetic economies.